修改hls拉流后closestream崩溃的bug (#1678)

* 修改hls拉流后closestream崩溃的bug

Co-authored-by: 夏楚 <771730766@qq.com>
This commit is contained in:
taojishou 2022-06-01 13:05:49 +08:00 committed by GitHub
parent b0beea7781
commit 59dcd03b70
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 30 additions and 22 deletions

View File

@ -378,7 +378,8 @@ void HlsPlayerImp::onPlayResult(const SockException &ex) {
} }
void HlsPlayerImp::onShutdown(const SockException &ex) { void HlsPlayerImp::onShutdown(const SockException &ex) {
if (_demuxer) { while (_demuxer) {
try {
std::weak_ptr<HlsPlayerImp> weak_self = static_pointer_cast<HlsPlayerImp>(shared_from_this()); std::weak_ptr<HlsPlayerImp> weak_self = static_pointer_cast<HlsPlayerImp>(shared_from_this());
static_pointer_cast<HlsDemuxer>(_demuxer)->pushTask([weak_self, ex]() { static_pointer_cast<HlsDemuxer>(_demuxer)->pushTask([weak_self, ex]() {
auto strong_self = weak_self.lock(); auto strong_self = weak_self.lock();
@ -387,10 +388,13 @@ void HlsPlayerImp::onShutdown(const SockException &ex) {
strong_self->onShutdown(ex); strong_self->onShutdown(ex);
} }
}); });
} else { return;
PlayerImp<HlsPlayer, PlayerBase>::onShutdown(ex); } catch (...) {
break;
} }
} }
PlayerImp<HlsPlayer, PlayerBase>::onShutdown(ex);
}
vector<Track::Ptr> HlsPlayerImp::getTracks(bool ready) const { vector<Track::Ptr> HlsPlayerImp::getTracks(bool ready) const {
if (!_demuxer) { if (!_demuxer) {

View File

@ -45,7 +45,8 @@ void TsPlayerImp::onPlayResult(const SockException &ex) {
} }
void TsPlayerImp::onShutdown(const SockException &ex) { void TsPlayerImp::onShutdown(const SockException &ex) {
if (_demuxer) { while (_demuxer) {
try {
std::weak_ptr<TsPlayerImp> weak_self = static_pointer_cast<TsPlayerImp>(shared_from_this()); std::weak_ptr<TsPlayerImp> weak_self = static_pointer_cast<TsPlayerImp>(shared_from_this());
static_pointer_cast<HlsDemuxer>(_demuxer)->pushTask([weak_self, ex]() { static_pointer_cast<HlsDemuxer>(_demuxer)->pushTask([weak_self, ex]() {
auto strong_self = weak_self.lock(); auto strong_self = weak_self.lock();
@ -54,10 +55,13 @@ void TsPlayerImp::onShutdown(const SockException &ex) {
strong_self->onShutdown(ex); strong_self->onShutdown(ex);
} }
}); });
} else { return;
PlayerImp<TsPlayer, PlayerBase>::onShutdown(ex); } catch (...) {
break;
} }
} }
PlayerImp<TsPlayer, PlayerBase>::onShutdown(ex);
}
vector<Track::Ptr> TsPlayerImp::getTracks(bool ready) const { vector<Track::Ptr> TsPlayerImp::getTracks(bool ready) const {
if (!_demuxer) { if (!_demuxer) {